Magical Life Lessons are short snippets of wisdom learned from playing Magic the Gathering. It may be a game, but here you’ll find insights learned from slinging cards that you can apply to the game of life. 196x2e
Magic the Gathering is a great game, and it has plenty to teach about life. Today I want to talk about goals.
You win a game of Magic by getting your opponent’s life total to 0. Nothing new about that. There are other ways to win, such as if your opponent has to draw a card from an empty deck, but, for the most part, it’s all about that magical number, 0.
It’s easy to miss the point here. You can play to “beat” your opponent, forgetting that you’ve got everything set up for a lethal play. Taking your opponent down to 0 is the goal, any distraction from that goal is an opportunity for your opponent to win. Strong decks and strong players keep this in mind.
You’ll see people forgetting this in MTG Arena often. When your opponent has a significant advantage, but doesn’t go for the win, then they’ve forgotten the win condition. That can buy you time for a life-saving or game-winning play.
Knowing your goals will get you ahead, in Magic, and in life.
GOAL by MaxieLindo on DeviantArt
Magic Life Lesson #3 — Know Your Goal 64162n
By figuring out your goals, you can eliminate anything that distracts you or stops you from achieving it.
As an example, I’ve been wanting to do regular posts here again, and blog about Magic, but I didn’t want to kill my productivity. I figured that short, 300-word posts would give me a chance to achieve my blogging goal without taking too much time away from writing RPG content. My priority — my number 1 goal — is to write new RPG books. Knowing this goal helps me manage my time and gauge how well I’m doing, so I budget time for blogging appropriately.
We’re halfway through 2019, so it’s a great time to look back at the year’s goals and see how you’re doing. Cut any goals that aren’t working out, create new goals where needed, prioritize them, and the rest of the year’s your chance to shine.
Rodney Sloan
Rising Phoenix Games
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